Category Archives: iOS

Using Xcode 7.x with an iOS 10 Device

Trick of the month….

  1. Upgrade your device to iOS 10
  2. Install Xcode 8 (Beta)
  3. Hook up your device and launch Xcode. It’ll download debugging symbols.
  4. Run this command in bash:

sudo ln -s /Applications/Xcode-beta.app/Contents/Developer/Platforms/iPhoneOS.platform/DeviceSupport/10.0\ (14A5261u) /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/DeviceSupport/10.0\ (14A5261u)

And now you can use your iOS 10 device with Xcode 7. Phew

ARC: weakSelf Caveats

Here’s an interesting ARC scenario. Consider the following snippet:

[cc lang=”objc”]
__weak __typeof(self) weakSelf = self;
int64_t delay = (int64_t)(0.1 * NSEC_PER_SEC);
dispatch_after(dispatch_time(DISPATCH_TIME_NOW, delay), dispatch_get_main_queue(), ^{
[weakSelf doSomething];
});
[/cc]

Whenever the block gets executed… weakSelf might have a valid reference, or not. Right?.
Now, what happens with the following snippet?

[cc lang=”objc”]
__weak __typeof(self) weakSelf = self;
int64_t delay = (int64_t)(0.1 * NSEC_PER_SEC);
dispatch_after(dispatch_time(DISPATCH_TIME_NOW, delay), dispatch_get_main_queue(), ^{
[weakSelf doSomething];
[weakSelf doSomethingElse];
});
[/cc]

This is where it gets interesting!. There’s a possibility that doSomething might get executed, while doSomethingElse might not.

If you need to prevent such scenario, a possible workaround is:

[cc lang=”objc”]
__weak __typeof(self) weakSelf = self;
int64_t delay = (int64_t)(0.1 * NSEC_PER_SEC);
dispatch_after(dispatch_time(DISPATCH_TIME_NOW, delay), dispatch_get_main_queue(), ^{
__typeof(self) strongSelf = weakSelf;
[strongSelf doSomething];
[strongSelf doSomethingElse];
});
[/cc]

This snippet warrantees that: if (at the moment of the block’s execution) weakSelf is not nil, it won’t be for the rest of the snippet.

Another interesting note (for future reference) is: self is considered strong, and it may not get invalidated at the middle of a method execution. Okay?

P.s.: Thanks to this Blog Post

Swift: Unit Testing

I’ve recently stumbled upon severe issues, while trying to write a Unit Test, in Swift, that would access Swift Code that belongs to the main app.

Contrary to what almost everyone mentions, you should not import the Main App’s files into the Testing target.

Instead, this is what you should do:

  • Enable Defines Module in the main target.
  • Add an import at the top of the Unit Test, to make the main project visible.
  • Make sure that the classes to be tested are set to public.

Reference Here!